Find The Assassin (Magic Minigame) [Assassin's Creed Minigame]

Find The Assassin (Magic Minigame) [Assassin's Creed Minigame]

Regular Price $0.30
Hurry! Only
0
units left in stock!
Near Mint Lightly Played Moderately Played Heavily Played Damaged
-
+
In Stock SOLD OUT
Set: Assassin's Creed Minigame
Type: Card
Rarity: Common
• 2+ players • 2 pack per player • 5 minutes

Objective:

An assassin has killed you! Use cards as clues to help your teammates solve your murder.

Get Ready:

Open two boosters and remove cards without Magic backs. Separate into a pile of creatures and a pile of noncreatures.

Let's Play:

• Each round, turn the two piles face down and shuffle them. Then determine which player was assassinated. That player is the clue-giving ghost for the round. The ghost is not allowed to communicate with the other players, except as directed.

• The ghost looks at the top card of the creature pile. That is the assassin who killed them. Shuffle the cards in the creature pile and reveal them. Then reveal three random cards from the noncreature pile. The ghost chooses one of the noncreatures as a clue. (Try picking a card with similar art or theme to the assassin!)

• Now, each other player picks which creature they think is the assassin based on that clue. Each player who picks the right assassin gets 1 point. The ghost also gets 1 point unless none of the other players pick the right assassin.

To Win:

Keep playing until every player has been the ghost once. At the end, the player with the most points wins!
• 2+ players • 2 pack per player • 5 minutes Objective: An assassin has killed you! Use cards as clues to help your teammates solve your murder. Get Ready: Open two boosters and remove cards without Magic backs. Separate into a pile of creatures and a pile of noncreatures. Let's Play: • Each round, turn the two piles face down and shuffle them. Then determine which player was assassinated. That player is the clue-giving ghost for the round. The ghost is not allowed to communicate with the other players, except as directed. • The ghost looks at the top card of the creature pile. That is the assassin who killed them. Shuffle the cards in the creature pile and reveal them. Then reveal three random cards from the noncreature pile. The ghost chooses one of the noncreatures as a clue. (Try picking a card with similar art or theme to the assassin!) • Now, each other player picks which creature they think is the assassin based on that clue. Each player who picks the right assassin gets 1 point. The ghost also gets 1 point unless none of the other players pick the right assassin. To Win: Keep playing until every player has been the ghost once. At the end, the player with the most points wins!

Returns

We do not offer refunds for change-of-mind purchases. In some circumstances we may offer an exchange, this must be organised through contacting the staff. Additional shipping costs may apply.

To complete your return, we require a receipt or proof of purchase.

Refunds
Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the approval or rejection of your refund.
If you are approved, then your refund will be processed, and a credit will automatically be applied to your credit card or original method of payment, within a certain amount of days. Refunds are only applicable for items that are faulty.

NO cards are guaranteed in any product unless otherwise specified. We will not accept returns on the grounds of not getting the cards you wanted.

Shipping
Return shipping must be arranged by speaking with a staff member by contacting us on info@cardmerchantblenheim.co.nz

You will be responsible for paying for your own shipping costs for returning your item. Shipping costs are non-refundable. If you are shipping an item over $75, you should consider using a trackable shipping service or purchasing shipping insurance. We don’t guarantee that we will receive your returned item.